James Cunliffe

Music

New Skool Community

The Hidden Archive: Free Creative Tools, Resources and a New Teleprompter App Over the past few years, I’ve created a slightly ridiculous number of things. Books. Apps. Courses. Music. Videos. Experiments. Resources. Some useful, some strange, and quite a few that sit somewhere in between. One of the things I’ve wanted to do for a while is create a single place where I can bring more of this work together and make it accessible to people who might find it useful. That place is The Hidden Archive Skool community. The idea is to build a growing library of creative tools, resources, courses and experiments for people interested in creativity, technology, storytelling and the changing world of creative work. And there’s already quite a bit inside. Introducing Archive Prompter The newest addition to the Archive is Archive Prompter, a teleprompter app I’ve been developing to solve some of the frustrations I’ve had when recording videos. As someone who spends a lot of time talking to cameras, recording presentations and trying to remember what I was supposed to say next, I wanted something simple, clean and genuinely useful. Archive Prompter has grown from that idea into its own little application, with different ways of displaying and controlling scripts depending on how you like to work. Rather than keeping it tucked away as another personal project, I’ve decided to make Archive Prompter available through The Hidden Archive’s free tier. But it isn’t the only thing available for free. Rob Like a Robot | Free eBook I’ve also added my book Rob Like a Robot to the Archive as a free download. The book explores creativity, automation and the strange relationship between humans and machines — particularly the idea that as technology becomes increasingly capable of doing repetitive work for us, perhaps the goal shouldn’t be to compete with machines by becoming more machine-like ourselves. Instead, we should be asking what technology can free us to do. It was written during an earlier chapter of my own exploration into creativity and technology, but many of the ideas feel even more relevant now as AI rapidly changes the creative landscape. Creative Archetypes You’ll also find the Creative Archetypes app available on the free tier. This was an experiment inspired by the idea that we all approach creativity differently. Some of us explore. Some build. Some challenge. Some nurture. Some obsess over understanding how everything works. Creative Archetypes is designed as a playful way of exploring those different creative instincts and perhaps understanding a little more about how you personally approach the creative process. Between Archive Prompter, Rob Like a Robot and Creative Archetypes, I wanted the free side of the community to contain things that are genuinely useful in their own right. You don’t need to subscribe to a paid tier just to find something worthwhile. Going Deeper Into the Archive For those who want to explore further, there is also a premium tier that opens up more of the work I’ve created over the years. Premium members get access to additional resources connected to Field Notes, my series of pocket investigations exploring ideas around culture, psychology, technology and the stranger corners of human experience. That includes access to the presentation slides I’ve created for the series, allowing you to dig into the research and ideas behind the videos in more detail. There’s also access to some of my older music and albums, projects from different periods of my creative life that haven’t always had an obvious home online. And for people interested in learning the practical side of creative production, premium members can access my 2D Character Animation course. The course explores my process for building and animating 2D characters, taking you through the workflow behind creating characters and bringing them to life through tools such as Photoshop and After Effects. You can also take the first module for free:   Building a Creative Library Ultimately, The Hidden Archive isn’t really intended to be a single course or product. I see it more as a library that can continue growing alongside the things I’m already doing. When I build a useful tool, it can go into the Archive. When I create a course, I can add it to the library. When a Field Notes investigation produces interesting research or resources, I can share them there. And when I inevitably disappear down another creative rabbit hole and emerge several weeks later with some strange new experiment, there’s now somewhere for that to live too. I’m also increasingly interested in exploring accessible creative technology, particularly free and open-source tools that can help people create without needing expensive subscriptions or enormous budgets. So over time, I hope The Hidden Archive becomes a useful collection of tools, ideas and knowledge for anyone trying to make things, learn new skills or simply explore where creativity and technology might be heading next. There’s plenty more planned. But for now, the doors to The Hidden Archive are open. You can join the community for free, download Archive Prompter, read Rob Like a Robot, explore Creative Archetypes, and have a look around. Join The Hidden Archive: https://www.skool.com/the-hidden-archive-4393

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Massively Positive Sentiment Around My AI Music Project

I’ve got to say, I was a bit surprised by this. I would have thought that there would be a much higher anti-AI sentiment when this was posted. The content went out on reddit to 200K people and was on the front page of the ChatGPT subreddit for a day with over 667 upvotes, 147 comments and nearly 500 shares. The following is the description from the post: ‘I’ll be the first to say I don’t fully understand what’s going on with the backend of LLMs but I’ve just got the sense that it can tap into things outside of our comprehension. Without getting all woo, I wanted to see if it could give us any insights into the nature of reality, and maybe a creative medium like songwriting could open that up. If nothing else, it felt like a fun thing to do and it was. It wrote 7 songs which I then took to Udio. I did some editing in FL Studio to tidy it all up and remaster it. Then I’ve used Stable Diffusion and RunwayML to create a couple of shots and mixed that in with a bunch of stock. Edited it together in Prem/ After Effects to make this 33-minute video. Tools: Lyrics: ChatGPT Music Gen: Udio Music Mastering: FL Studio AI Images: Stable Diffusion AI Animation: RunwayML Stock: Stuff from Envato Editing: Prem + After Effects I’ve been working on this in the mornings/ evenings around work over the course of about 10 days. Why did I make it? It was a bit of a compulsion and it seemed like it could be fun, which I guess is the whole point. As scary as this technology can be, it’s a lot of fun and if you’ve not really got a whole lot of time for long-form projects because you work a 9-6 and have general life responsibilities, this certainly is a way of getting something interesting done quicker.’   Here’s a list of the positive things said: ‘It’s really great and intriguing! I hope this gets the traction and visibility it deserves!’ – HimalayanHaven ‘This is cool’ – SilentRip5116 ‘Thing I hardly ever do: Turnoff portrait mode…did here after a few seconds. Need to read the words. Need to listen fully, and the video was intriguing. Keeping watching once I realize the video is hella long. That was amazing, thank you!’ – Weak_Hospital_7854 ‘That was really beautiful, thanks for going through the effort’ – Then-Fish-9647 ‘Humanity is cooked. This is just too good.’ – 1smoothcriminal ‘I cried listening to the first one.’ – Aggressive-Dust6280 ‘I don’t know. I have to double comment. I just finished this and it feels groundbreaking. This is the first time AI art has moved me in such a way and it validates much of where I believe this is heading. Thank you, so much, for this wonderful piece of art.’ – Dadbeerd People couldn’t agree what it sounded like: I couldn’t help but think about Austin Kleon’s Steal Like an Artist, in particular the family tree of ideas. Where good art is a remix of several other ideas, I found that this album was compared to several different artists, proving that this project had it’s own unique identity that could sit alongside similar artists in the indie-electronica genre. ‘This reminds me of M83 and Empire of the sun.’ – BoSt0nov ‘Real big MGMT vibes.’ – sprecher1988 ‘The voice is so similar to the singer of death cab for cutie, Love it!’ – fennforrestssearch ‘Daft punkgpt hits hard’ – Mtolivepickle ‘This has that Foster the People vibe and I’m digging it.’ – InterestingFrame1982 ‘Just me or does this sound like J. Timberlake vibes? (unreleased Future.Sex.Love.Sound) ‘ – Food_Kindly ‘Seems to me to be very Taylor Swift influenced.’ – Cloverboy56 ‘Pretty sure that’s a King Gizzard song.’ – issafly ‘Sounds like a Portugal The Man song’ – El_human The main criticisms were that the lyrics were a little too teenage angst, but what was funny to see was people arguing over the quality of the lyrics in the thread. This felt exactly the same as debates had around non-AI music. Prior to this album project I had used Udio to generate some IDM, downtempo/ experimental tracks:     There is something a little sad seeing this blow up and have more attention than most of my human made music. I’ve been dabbling in music production for nearly 17 years now and only had one track go viral, although in an obscure way where the credit didn’t really come back to me. I’ve spoken about that here, I remember being frustrated about missing out on the accolades and opportunities around the success of the song. Eventually that sadness and frustration subsided and I was just glad to be the catalyst to create fun memories and good times to the people who had listened. How do I feel about the small success of my AI music experiment? It’s a mixed bag and it’ll take some time to process. I’ll let you know in a later blog post

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The Roko’s Basilisk Documentary Post-mortem

On the 28th April, I released my latest single ‘Callie’s Quest‘ aptly named after my amazing wife Martina Callegari who has been a beckon of positivity, always encouraging my creative pursuits. I’ve always loved making music but after failing to secure a spot on Artlist’s platform as a creator, I decided to dust myself down and start up a new project. The plan was to revisit documentary filmmaking, which had been on my mind for a while. Mini docs used to be my bread and butter while working as a videographer in Manchester, UK. I’ve shot, edited, and directed dozens of shorts, some of my favourites were Jordan Thomas // Track To Tokyo for UK Sport and Music Worth Fighting For, which I’d worked on with my former business partner Luke Barnett. I seem to have this problem of overscoping my personal projects. Trying to do too much with too little time and resources. I’d love to be in a position to hire the many talented creatives out in the world but with how expensive the cost of living is. It makes it close to impossible for me at the moment. That urge to create never really goes away for me, it’s a hunger that’s never sated. It doesn’t matter if I’m working a full-time gig or I’m busy with freelance, I always want my next project to be bigger and better than the previous. It’s why I haven’t shied away from AI technology. I’m seeing creators big and small using it and the truth is I don’t want to be left behind by ignoring it. All that said, it’s allowing me to produce more creative content, to a higher standard and quicker than ever before. I lived through analogue to digital. Spent nearly two years creating training data for Epic Games Metahuman Creator while at Cubic Motion… Being a creative in an increasingly more complex digital world has been my whole career so far. What’s bigger than the approaching AI singularity and the duality of what it means to be human? That’s what I found myself asking, and 2 weeks after releasing my last single I’d finished a 35 minute documentary/ video essay about Roko’s Basilisk. It’s a modern day Pascal’s Wager. Having grown up in a religious household, becoming an atheist and then agnostic, It felt like the right time to revisit the topics of spirituality viewed through the lens of technology.     It’s not perfect by any means but the fact that I could make this within 2 weeks (albeit ridiculous hours) made me happy as a writer/ director/ producer. If I was just a motion designer/ editor I could see myself being frustrated because there’s a real fear of becoming irrelevant as the process is automated away. Still, if you’re a generalist like myself, you find yourself bouncing ideas off of AI and working with it to problem solve faster than you would on your own. AI is essentially another team member, it takes leadership and direction to get the most out of these tools (if you can call them that). I find myself talking to them as if they are people that I care about and want to work with. What I get back is enthusiasm that matches my own as well as novel solutions that I otherwise might have missed. I used my own custom GPT that has trained off of my book ‘Rob Like A Robot‘ it’s specifically tailored to  help structure feature length documentary style projects. I spent 2 days compiling notes around Roko’s Basilisk, checking in with numerous thought leaders to understand their take on the topic. I explored my own understanding of psychology, religion, mythology and the human condition. Once I had 13 pages of notes, I uploaded them to my custom GPT and discussed breaking the topic into 10 chapters that made the most sense from a linear filmmaking perspective. 2 more days were spent refining the script. On the 5th day I read and recorded the entire thing myself to get an understanding of the overall length of the video. On the 6th day, I’d used Elevenlabs to generate the additional voices used throughout the documentary. Audio is never perfect from Elevenlabs, it takes a tremendous amount of editing. Luckily Adobe Enhancer does a lot to bolster the overall quality and you can get as many takes as you like. The ASMR voice used over the titles was originally without reverb, I wanted her to feel eerie and I had the perfect VST for the job. On the 7th day, the script was converted into a Google Sheets document where each line corresponded with a shot number. I then noted down which lines I was going to create titles for, which I was going to Stable Diffusion some stills for, and which needed more tailored motion design elements to explain difficult concepts. Everything else was going to be stock footage, toned down to black and white to try and make the piece feel more cohesive. By day 8 I had all of the voice over audio and music layed out for each chapter in Adobe Premiere Pro. I wanted to make sure the piece had the right energy from the sound alone before I started adding any visuals. Days 9 – 12 consisted of finalising the motion design assets, sourcing footage, cutting, grading and doing minor effects work. The 13th day was a major sound design day, utilising Splice’s sample library, which gave me access to incredibly unique sounds that probably not many filmmakers consider as it’s a website primarily for musicians not editors. The final day we spent in review and going over minor fixes. It’s set to release Friday 17th, April 18:30 GMT. I am absolutely shattered, this was a complete mammoth of a project t0 push over the line in such a short amount of time but it was also a fun challenge that pushed me to develop some new skills and figure

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Artificial Progression | Alias Here / James Cunliffe

Last year, I ventured into self-publishing with my first book, “Rob Like a Robot: How to be Creative When AI Does it Better.” This book explores the myriad of ways AI is reshaping the creative landscape. However, in hindsight, “Why Be Creative When AI Does it Better?” might have been a more fitting title, particularly reflecting on my experiences in music production, which underscore the core message. In my recent musical pursuits, I’ve leaned heavily on samples. This approach means that while I’m an active participant in the music-making process, I’m not the originator of every sound. My role is to manipulate pitch, duration, and timbre through various effects, acting more as a curator of sounds than their creator. Think of me as a culinary artist in the world of sound, mixing percussion, strings, and synths to cook up an auditory feast. The journey is all about exploring the range of inputs at my disposal. There’s a touch of personal flair in the final output, but it’s essentially a process of repurposing existing elements to forge something new. In 2024, we have AI music generation platforms like Suno and Loudly, which replicate this creative process autonomously, without human intervention. This evolution could be disheartening for some musicians, raising the question: How do I stay relevant in an industry where machines can churn out an endless stream of flawless tracks in moments? The answer lies in the pursuit of self-discovery, genuine expression, and fostering community. While I haven’t integrated A.I into my music production yet, I’m acutely aware of its impending impact on the music scene and am beginning to consider the wider implications. Take “Glorb” on YouTube, for instance, whose AI-generated Spongebob Rap videos have garnered 141 million views. We’re about to enter a world where every brand in the world can release chart topping music, I’m not sure how to feel about that. As a hobbyist musician, this shift is somewhat daunting, yet I’m optimistic about the new avenues and uncharted artistic realms that await those willing to dive in. On that note, I invite you to listen to my latest track, “Artificial Progression,” recently launched via Distrokid. It’s a small glimpse into my ongoing exploration of music and technology.   Thanks for reading and listening.

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Skyward Reverie Album Release | Alias Here / James Cunliffe

At the beginning of the year, I decided to embark on a new record project. I’d give myself three months to create twelve tunes with a lo-fi theme. Throughout the first quarter of the year, my goals shifted. I opted to refocus on a more cinematic tone to appeal to an Artlist application that, regrettably, failed. It’s unfortunate that the effort ended in loss, but it doesn’t diminish the trip or the task itself. Mixing lo-fi rhythms with cinematic melodies seemed like a fresh perspective on the genre, allowing me to re-discover my downtempo/electronica origins in a new and exciting way. My first album, ‘Pomp Yin – World Celebration,’ was released 9 years ago and was one of the most enjoyable creative projects I’ve ever worked on, and I’ve always wondered if I’d have time to produce another with all the responsibilites of life that get in the way. Well, nearly over a decade later I have and although it missed the mark for Artlist, I’m still happy with the project for the amount of time I had to work on it. You can find more about the process in the video below: The album itself is a mixture of genres, drawing on the rich tapestries of ambient, electronica, downtempo, jazz, lounge and world music. All twelve tracks were named by my wife Martina, who, together with my best man Jonny Knowles, have been my main supporters and motivators to create more music. With so many excellent musicians and producers online and around the globe, it may be tough not to compare your work to others. When it comes to music, I usually feel like I achieve a level of quality that is above average but just below professional; perhaps this is due to impostor syndrome, but it doesn’t deter me. If anything, seeing people pursue artistic endeavours and push themselves to learn more inspires me to continue honing my talents in whichever area I focus on. If you would like to listen to the full album, you can do that by clicking on the video below. The full album with individual tracks will follow shortly on Spotify and all the other big streaming platforms. Thanks for listening  

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Rob Like A Robot: How To Be Creative When A.I Does It Better

After a year of deep research into artificial intelligence and its impacts on human creativity, I’m proud to announce the release of my book “Rob Like a Robot: How to Be Creative When AI Does It Better.” This 244-page guide represents the culmination of everything I’ve learned about generative AI and how we can use it to augment our creative potential.   The genesis of this book was in early 2023, when tools like DALL-E, Midjourney, and Stable Diffusion first captured the public imagination. As a multimedia artist and content creator myself, I was fascinated but also apprehensive about what these new technologies meant for human creativity. Throughout the year, I dove headfirst into testing these AI systems, reading extensively, building online resources via YouTube, and writing up my thoughts and findings into this book. My goal was to gain a comprehensive understanding of the current state of AI and use that knowledge to help fellow creators navigate this technology. What I’ve come to realise is that AI is not a threat to human creativity, but rather an opportunity. When used thoughtfully, it can free us from repetitive tasks and allow us to focus on the parts of the creative process that require emotional depth, imagination, and a human perspective. The book aims to show readers how to view AI as a collaborative tool that enhances their unique creative voice rather than replacing it. In Rob Like a Robot, I guide the reader through the exhilarating world of generative AI using a mix of storytelling, concrete examples, and philosophical insights. We explore leading tools like Midjourney, Stable Diffusion, and ChatGPT and see how they can augment photography, visual art, writing, music, game development, and more. But I also devote significant attention to the ethical implications of AI, looking at issues like copyright, deepfakes, and dehumanisation. The aim is not just to marvel at the technology but to responsibly integrate it into our creative lives. Rob Like a Robot also draws on lessons from creative luminaries throughout history to provide timeless advice on nurturing imagination. I share my own trials and tribulations in shaping a fulfilling creative career. And I speculate about the future of human creativity as AI becomes more sophisticated. Ultimately, the book is about discovering your unique creative voice and using technology to express it to its fullest potential. For anyone looking to understand this AI-powered creative revolution we’re living through, Rob Like a Robot is an indispensable guide. It’s a roadmap to help artists, writers, designers, and creators of all kinds collaborate with AI in their quest for self-expression and self-actualization. I hope it will inspire people to think deeply about the relationship between technology and creativity and to pursue innovation with ethics and humanity in mind. If AI is our future, let us shape it with care to uplift the human spirit. Want to know more about it you can read more here.

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Creating a music video: a step-by-step guide

Music videos are a powerful way to bring a song to life and create a visual experience for your audience. Whether you’re an artist looking to create a music video for your own music or a filmmaker looking to create a music video for a client, here’s a step-by-step guide to creating a professional-quality music video: Start with a clear concept: Before you start filming, take some time to brainstorm ideas and come up with a clear concept for your music video. What is the message or theme you want to convey? What is the mood or tone you want to create? Having a clear concept will help guide your decisions as you move forward. Write a treatment: Once you have a clear concept, it’s a good idea to write a treatment – a detailed outline of your music video. This should include a description of the setting, the characters, the plot, and any special effects or visual elements you want to include. Scout locations: Once you have your treatment written, it’s time to scout locations. Look for locations that fit the mood and theme of your music video and have the right look and feel. Assemble your team: Now it’s time to assemble your team. This might include a director, a cinematographer, a production designer, and any other crew members you need. Make sure to choose people who have the skills and experience to bring your vision to life. Pre-production: During pre-production, you’ll work with your team to finalise your plans, create a shot list, and get everything in place for filming. This is also the time to finalise your budget and schedule. Filming: Now it’s time to start filming! Follow your shot list and make sure to capture all the footage you need. Remember to pay attention to lighting, composition, and other technical details to ensure that you get the best possible footage. Post-production: Once filming is complete, it’s time to move into post-production. This is where you’ll edit your footage, add music and sound effects, and create any visual effects or motion graphics you need. By following these steps, you’ll be able to create a professional-quality music video that showcases your talent and captures the attention of your audience.

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How I Made This Track And Music Video In Under 12 Hours

Making a music video can be a time-consuming and laborious process, especially if you’re doing it all on your own. But what if you could use AI to speed things up? In this post, I’ll cover the steps I took to create both the music and the video using a combination of traditional creative techniques and cutting-edge AI technology. Creating the Music After playing with electronic music tools for over a decade, I’m operating more on instinct and old habits than anything else when I produce these days. I started this project by turning on Native Instruments Maschine to create the bulk of my drums, I wanted something light with a couple of rim hits and found a couple of samples that sat well without needing too much altering. After that I automated Kinetic Metal to create a shaker effect and add some subtle variations in the progression. For the driving bass line, I used Spectrasonics Trillian, and for the core synths, Spectrasonics Omnisphere 2. To add a bit of grit and distortion to my synths, I’ve used the OTT plugin. On top of all that, Gross Beat has been my go to plugin to automate ducking allowing the melodies and drum progressions to work in harmony. Always been a fan of Hans Zimmer and would like to make a movie score one day, I’m no where near that skill level but a couple of orchestral elements have mananged to sneak into my last couple of tracks and I’ve got my eye on a couple of expensive plugins. I just wish I had more hours in the day to do this kind of work. Creating the Video Without much of a break, I began planning out the concept. I wanted the video to have an anime/cartoon style with a glitching effect that made it seem like the character was moving through different locations. Having used Deforum within Automatic1111 I had figured out that I could use green screen footage of a walk cycle as a base layer. Stable Diffusion doesn’t create transparent exports just yet, so keying out the green would be the logical next best thing. Using Automatic1111, I created a cartoon-style prompt and used a single seed on the whole batch of images. This created a sequence of PNGs in a similar style to each other. I then brought those PNGs into After Effects and used keylight to remove the green screen background. I used a posterize time effect and set it to 12 frames per second as well to match the old school 2s animation style. For the backgrounds, I used Automatic1111 to create nearly 50 images from the perspective of a road with high-resolution settings enabled. I brought those images into After Effects and used keyframes to position and scale them, creating a seamless transition from one background to the next. To stitch everything together, I used a glitch transition pack from Motion Bro. The Result Thanks to the combination of traditional creative techniques and AI technology, I was able to create both the music in under 12 hours. Without the help of AI, I reckon it would have taken a year or more to complete the same project. It’s not perfect by any stretch, the changing faces are definitely something that I’d like to see fixed but the technology is moving so quickly. It’s probably only a matter of time until there’s a solution.

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How I Made My First A.I Music Video

If you’re interested in exploring the world of A.I music videos, you’re in luck! Thanks to the amazing work of Sebastian Kamph, an Art Director from Sweden, it’s now possible to create your very own music video using Stable Diffusion and A.I tools. In this blog post, we’ll take a look at how I made my first A.I music video using the recommended sd-v1-4 model and following Sebs instructions.   Step 1: Isolate your musics drum track, export it and then upload it to Audio to Keyframe String Generator. This tool allows you to extract the rhythmic patterns and beats from your audio track and convert them into keyframe data that can be used to create your A.I music video. Step 2: Browse Lexica.art for stylised prompts to make your A.I music video more visually interesting. Once I found something I was happy with, I copied the non-descriptive “stylisation” words and added my own description after. This helped me create a unique and personalised video. Step 3: Use Deforum to add a series of prompts that will be called in the image generation process on specific frames. Deforum is a tool that allows you to generate images using a combination of prompts and pre-trained A.I models. For my music video, I used the 2D animation mode, toggled the wrap border and pasted the keyframe data into the angle and zoom fields, manually toggling the amount it would be affected. Step 4: Render out the images and make final tweaks in Premiere and After Effects. This includes adjusting the colour and fixing a couple of sync issues. As a bit of an experiment, I was fairly happy with the results. The final video reminded me of some of the old media player animations in the late 90s/early 2000s. The A.I music video was visually engaging although I do reckon this style of animation will probably be overused this year. I can see it being a bit of a fad. In conclusion, creating your very own A.I music video is not as difficult as you may think. Thanks to the amazing tools and resources available, it’s now easier than ever to create stunning visuals that perfectly complement your music. If you’re interested in giving it a try, be sure to check out Sebastian Kamph’s tutorials on A.I music videos using the Audio to Keyframe String Generator and Deforum. With a little bit of creativity and experimentation, you too can create an A.I music video that will leave your audience mesmerised!

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How I Found Out My Music Had Over 500,000 Listens Without Previously Knowing

As a creative, you pour your heart and soul into everything you make, hoping to make some form of impact, somewhere… For anyone. But what if I told you that your music had been listened to over half a million times without you even knowing it? That’s exactly what happened to me recently. Every couple of years, I revisit my old Newgrounds music page to read the comments and relive some memories. This time, I noticed a massive spike in people commenting with the word ‘B E P I S‘. I had no idea what it meant, I assumed it was just Gen Z slang for rubbish music. But as I dug deeper, I found out that an influencer named Wulzy had used my track ‘A Day on the Sun‘ in a custom-made level for the popular game Geometry Dash. This discovery was a game-changer for me. As I delved further into what the game was and its fandom on YouTube, I found out that my track had been used in several Geometry Dash levels, including ‘B E P I S by Wulz‘, ‘Sunburn by Pocke‘, and ‘Chaos Game by Wless‘, to name a few. Additionally, fan pages across the web had been hosting my song, In total I counted over half a million plays. What was surprising was that none of this viewership had found its way back to me in any meaningful way, other than the comments on my Newgrounds page. I had stopped producing music as ‘Pomp Yin‘ and had started using a new name, ‘Alias Here‘, about a month before the original track blew up… Which is just my luck really. This was partly my fault, as I hadn’t kept up with promoting my music under the new name. At first, I was a little salty about it. But then, I came to appreciate the fact that there were people that actually enjoyed the music at all. I had always assumed that it had maybe only reached a couple of hundred people. However, this experience showed me that my music had touched the lives of so many more people than I had ever imagined. Although in a really rage baity video game kind of way where the player is forced to listen over and over again. So in light of all this, what did I do? I decided to relaunch the album on YouTube and Spotify, hoping to reach a wider audience. It’s never too late to promote your music and reach out to new fans. If you’re a music producer, remember that your music can reach unexpected places, and you never know who might be listening. So, keep creating, and don’t be afraid to promote your work. Who knows, you might be surprised at the impact you make.

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